How To Play Go Boom


Let's play Go Boom How to play Go Boom Although often played as a Children's game, Go Boom can also be a fun pastime for card players of all ages. In fact, Go Boom is a great game for an introduction the concepts explored in many trick taking games.

Go Boom, is designed to be played by 2 to 7 players using one standard 52 card deck. The ranking of the cards in this deck are as follows, from high to low; Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2.

Determination of the seating positions and the first dealer can be done using a number of methods, with drawing cards a common method. All players draw a card from a the shuffled, face down deck. The player drawing the lowest card has first selection of seats, the player with the next lowest selects the next seat and so on until all players are seated at the table. If two or more players draw cards of equal rank, these players would then each draw another card to determine the ranking amongst these players. The player who draws the lowest card of all becomes the first dealer. Although, in play of the game, the Ace is considered the highest card, for purposes of the draw it is considered the lowest. After each hand, the deal rotates in a clockwise rotation around the table. Once seating positions and the first dealer are determined the dealer shuffles the deck and offers it to the player at his right to cut. After the cut the dealer then begins dealing the cards face down and one by one, starting with the player to his left and continuing in a clockwise rotation. He continues dealing until each player has 7 cards. He then places the remainder of the deck in a face down pile in the center of the table, as the stock.

Example trick in Go Boom Play begins with the player to the dealer's immediate left. He may select any card from his hand and play it face-up to the table. Each other player, in a clockwise rotation then plays one card to the table. Each round of cards played to the center of the table is known as a trick. A player must play a card of either the same suit as the card first played to start the trick or a card of the exact same denomination as the card played to start the trick. If a player does not have such a card in hand, he must draw from the stock until he draws a card he is able to play. If the stock runs out of cards and a player would normally need to draw, he simply states "pass" and does not play to the trick. After each player has had the opportunity to play to the trick, the winner is determined. The highest card played to the trick wins the trick. If two cards of the same denomination have been played to the trick, the first of the two cards played wins the trick. After the winner of the trick is determined, the trick is set aside, it's cards not used again during the current hand. The winner of that trick then plays any card remaining in his had to begin the next trick which is played in the same manner.

If, at any time a player plays his last card he immediately shouts "Boom" and is declared the winner of the hand. The winner of the hand then collects a number of points from each other player. The number of points he collects is directly dependent on the cards left in the player's hand. The following chart shows the specific point total of each card that might remain in a player's hand:
CardPoint Value
Ace1
2, 3, 4, 5, 6, 7, 8, 9, 10Point value marked on card
Jack, Queen, King10
If, at the end of any hand a player reaches or exceeds a total of 100 points, he is declared the winner of the game.
       


Variations and Optional Rules


Go Boom - Double Deck: This game can also adapt very well to larger numbers of players. The double deck version is great for 7 to 12 players. This game uses two standard 52 card decks shuffled together. The game is played identically to the standard game save for the larger number of players and larger number of cards comprising the deck. As in the standard game, when two or more cards tie for the highest card played to a trick, the first of these cards played is considered to have won the trick.

Reverse Scoring: Some players prefer to use a reverse type of scoring system when playing Go Boom. In this variant, at the end of each hand, each player must add to his own score the point value for the cards remaining in his hand. At such time as any player reaches or exceeds a total of score of 100, the game ends. The player at this time who has the lowest total score is declared the game winner. In case of a tie for lowest score, the tying players are declared co-winners. In all other respects this version is played identically to the standard version described above.

Unable to follow suit in Enflé Enflé: Enflé is another fun game which combines the winning of tricks with the attempt to be the first player to run out of cards. This game also goes by the names Schwellen and Rolling Stone.

The number of cards used is directly dependent on the number of participants in the game. The game can be played by a maximum of 6 players. The following chart shows the cards which should be removed from one standard deck dependent on the number of participants in the game.

Number of PlayersCards Removed from Deck
4All twos, threes, fours, fives, and sixes from the deck
5All twos, threes, and fours
6All twos
Seating positions and first dealer can be determined in a number of ways, with drawing for high cards a common method. The players select seat in the order from highest to lowest card drawn. If two or more players tie for lowest card, those players should draw additional cards until no tied cards are drawn. The player who draws the lowest card of all is set as the first dealer. After each hand, the deal rotates in a clockwise rotation.

After the deck has been reduced as indicated by the chart above, the dealer shuffles the cards and begins dealing the cards one by one and face down in a clockwise rotation, starting with the player to his immediate left. He continues dealing until the entire deck has been dealt out to the players. Each player should end up with eight total cards. After completion of the deal, the players then pick up their cards and examine their hand.

The player to the immediate left of the dealer plays the first card to the first trick which may be any card from his hand. Each subsequent player in a clockwise rotation then plays one card to the trick. If the player has a card of the suit led to the trick he must play it. If he does not have such a card he must take up all cards currently on the table, previously played to this trick and add them to his hand. In this case the player taking the cards may then start a new trick playing any card from his hand. If all players are able to play a card of the same suit to the same trick, the player who played the highest card of the suit led to the trick wins the trick. That player sets the trick aside and out of play and starts a new trick, playing any card from his hand.

The first player to play the last card from his hand is declared the winner of the game.
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