How to Play Pay Me |
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Card Denomination | Point Value |
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Ace, 2, 3, 4, 5, 6, 7 | 5 |
8, 9, 10, Jack, Queen, King | 10 |
Jokers and other Wild Cards | 15 |
Round | Cards Dealt to Each Player | Wild Cards |
---|---|---|
1 | 3 | Jokers and Threes |
2 | 4 | Jokers and Fours |
3 | 5 | Jokers and Fives |
4 | 6 | Jokers and Sixes |
5 | 7 | Jokers and Sevens |
6 | 8 | Jokers and Eights |
7 | 9 | Jokers and Nines |
8 | 10 | Jokers and Tens |
9 | 11 | Jokers and Jacks |
10 | 12 | Jokers and Queens |
11 | 13 | Jokers and Kings |
12 | 14 | Jokers and Aces |
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In Crazy Rummy a meld may contain any number of wild cards. In this example meld, on the first hand of the game, this sequence meld contains two such wild cards. |
Card Denomination | Point Value |
---|---|
Designated Wild Card for that Hand | 25 Each |
Jack, Queen, King | 10 Each |
2, 3, 4, 5, 6, 7, 8, 9, 10 | Value as marked on card |
Ace | 1 Each |
Card Denomination | Point Value |
---|---|
Designated Wild Card for the Hand | 25 Each |
King | 13 Each |
Queen | 12 Each |
Jack | 11 Each |
2, 3, 4, 5, 6, 7, 8, 9, 10 | Value as marked on card |
Ace | 1 Each |
Card Denomination | Point Value |
---|---|
Beanie Card (Designated Wild Card for that Hand) | 25 Each |
9, 10, Jack, Queen, King | 10 Points Each |
Ace, 2, 3, 4, 5, 6, 7, 8 | 5 Points Each |