How To Play Proter


Proter is a Rummy type game which is commonly played in Sri Lanka, but is quite rare elsewhere. The game somewhat resembles Pay Me and similar games but also has some unique features of it's own. Proter is designed to be played by 2 to 7 players using one standard 52 card deck. The ranking of the cards in the deck as used by this game are as follows (from high to low); King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace.

Determination of the first dealer and seating positions can be performed using a variety of methods, with draw for high cards common. To use that method, each player would draw one card from the shuffled deck, taking seats at the table in the order from highest card drawn to lowest. The player drawing the highest card of all would be set as the first dealer and thereafter the role of dealer rotates from player to player in a counter-clockwise direction. One player should also be provided with a sheet of paper and a pencil and he will be the scorekeeper (or marker) for the game.

Once all players are seated and the first dealer determined, this dealer would thoroughly shuffle the deck and offer it to the player at his left to cut. After the cut, the dealer would then begin dealing cards, one by one and face-down starting with the player at his immediate right. He continues dealing the cards in a counter-clockwise direction until each player has six cards. He then places the remainder of the deck face-down in the center of the table as the draw pile. The dealer does not expose the top of the stock pile to start a discard pile as is commonly done in most other Rummy type games.

The game is played over the course of 13 hands, and the player with the lowest accumulated score after all the hands have been played is declared the winner. Each round, a different rank of card is considered wild for the hand. The selected wild card for the hand is called the "Proter". For the first hand, the Ace is considered the Proter, for the second hand the two is considered the Proter, all the way up to the last hand in which the King is considered the Proter for that hand. This wild card can substitute for any other card in a legal meld.

Meld types in Proter The player to the immediate right of the dealer has the first turn, and the turns rotate around the table in a counter-clockwise direction.

A player's turn consists of several actions, as follows: A key concept in this game is that of penalties. There are certain plays or actions which can result in a penalty. A player who commits a penalty is immediately penalized 20 points. Certain penalties also require that all moves made by the player on the same turn as the penalty must be undone and the turn moving to the next player. The following are the penalties that are usually enforced during the game: The hand continues until one player manages to deplete his hand of cards through playing cards to the table in melds or discarding at the end of his turn. Once a player plays the last card of his turn, the hand instantly ends and the hands are scored. Each player earns a number of points (or marks) during the hand based on the cards found remaining in his hand. Each card found in the hand has a scoring value as per the following chart:
CardPoint Value
King13
Queen12
Jack11
2, 3, 4, 5, 6, 7, 8, 9, 10Value marked on face of card
Ace1
After all the hands have been played, the player with the lowest accumulated score over all the hands is declared the game winner.
       


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