How to Play Russian Bank

Russian Bank is a fun tableau building game for two players, played somewhat similar to double solitaire and other related games. Russian Bank is designed for play by two players and uses two standard 52 card decks, one deck for each player. This game is also commonly known as Crapette, Crapot, Touch and Stop. For simplicity in dealing and gathering the cards between each hand, each decks should have a differing back design. The ranking of the cards in these decks are as follows, from high to low; King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace.

To determine the player who will have the first turn, both players should each cut a card from either of the decks. Whichever player cuts the highest card has the first turn. If both players cut a card of the same denomination, they should each cut an additional card, with the player drawing the highest card of these new cards set as the player to have the first turn. Each hand thereafter, the deal alternates between the two players. Each player should thoroughly shuffle one pack and afterwards place that deck face-down in front of his opponent.

To begin the hand, the player who will have the first move deals 11 cards from the top of his pack to a face-down pile at his right. He then deals one more card from his pack face-up on the top of this same pile. This pile is called his depot or reserve. He then deals four more individual cards to form four piles containing one card each. These four piles are called his file. When the layout is completed, each player will have created a file (for a total of 8 file piles). These cards should be placed in a row at the player's right that extends across the table toward his opponent. After dealing this file, he then places the remainder of his face-down pack to his left to form his own stock pile.
Potential Russian Bank game in progress
The initial layout for standard Russian Bank as the first player begins his turn.
This configuration of his layout is performed by each player at the start of that player's first turn, after which he begins his first turn. After the first turn, each player simply takes his turn as normal.

On his turn a player can continue to make legal moves until unable to continue making such plays. The following are the legal moves a player can make on his turn: Any Ace exposed as the top card on the players own depot or in any of the file piles (his own or his opponent's) may be placed to start a new pile called a foundation pile. The foundation piles should be placed between the two rows of file piles that form the layout. If a file pile has been cleared and that space has not yet been filled, the player places the top card of his depot onto this space. Cards from the player's own depot may be played to the foundation piles or any of the file piles. A card can be played to a file pile if it is the next lower card in sequence and of the opposite color as the current top card of that pile (i.e. red cards played on black cards and black cards played on red cards). An individual card may be played to a foundation pile if that card is of the same suit and the next highest card in direct sequence.

When a player plays the exposed top card of his depot, he must then expose the next card in the depot pile which can then be immediately used for further plays. If an Ace is the exposed card of a player's depot, he may play it to begin a new foundation pile. The top card of a file may be played to a foundation pile if that card is the next in sequence to the current top card of the foundation pile and is of the same suit as the top card in that pile. A player may move cards from one file pile to another file pile, as allowable. If a player manages to play the last card from a file pile to another file pile (see below) or to a foundation pile, he may then play the top, exposed card from his depot into the space formerly occupied by the cleared file pile. When moving cards from one file pile to another, the player is not limited to moving just the top card of that file pile. He may move multiple cards from the pile to another file pile, however all cards on top of the card must be moved with it. And, as any other move to a file pile, the cards must be played on a card of the next lowest rank of the opposite color. A player may play the top card of his waste pile (if this pile is not empty) to either the foundation piles or the file piles, in the same way as playing a card from his depot .A player may play cards from his own depot or the file piles to his opponent's waste pile. In order to play a card to the opponent's waste pile, the card played must be the next highest or lowest card in sequence (suit does not matter).

There are specific rules on the order in which plays are to be made by a player on his turn, which will be explained further below. Once a player is unable to make further moves on his turn, he then turns over the top card of his stock pile, laying it beside the stock pile. If he can make a legal play with the card he may do so, turning over the next card from his stock pile. He may continue doing this until he exposes a card in which he is unable to play. When this occurs, he then places this card in a pile next to his depot, called his waste pile. To end his turn, the player then takes the new top card from his face-down stock pile and lays it on the top of the waste heap, where it will be ready for use on his next turn.

After the first player ends his turn, the second player then begins his own turn. He starts by dealing 11 cards face down in a pile from his deck to create his depot and then deals the next card face up on top of this pile. He then deals the next four cards from his deck face up in a column of four cards to create four additional file piles at his right, extending toward his opponent. He then places the remainder of his deck in a face-down pile at his left, forming his stock. He then take his own turn, in exactly the same way as his opponent.

After each player's first turn, the turn alternates between the players. Each subsequent turn is similar to the first turn, however, since the layout is already created the player simply makes any available moves, not dealing any additional cards as was done on the first turn. If, at any time a player manages to play the last card in his stock pile, the player then turns the waste pile over, face down (and not shuffling it) to begin a new stock pile. If a player's depot becomes exhausted, he may fill empty spaces left from playing the last card in a file pile from his stock pile. The game continues until a player manages to play all cards from both his stock and waste pile, at which time that player is declared the winner.
Potential Russian Bank game in progress
An example hand in progress during a game of Russian Bank.


As mentioned above, the ordering of the allowable plays on a player's turn is very strict. The following list shows the specific order in which the plays must be made during a players time (if a play of that type is available): All empty spaces from cleared file piles must first be filled. A player must play available cards from his depot before playing cards from his stock or the file piles. A player must play cards to the foundation before playing any cards to the file piles. An empty foundation pile can only be filled with an Ace. A player must play cards to the file piles before playing a card to a waste pile. Another thing player's should be aware of while playing is that while some moves a player can make are optional, others are mandatory. The following shows the plays that a player must make on his turn, if that move can be made: If the top card of a player's reserve pile can be played to a foundation pile, he must do so and must do so as the first move of his turn. When a card from another pile that the current player has access to can be played to a foundation pile the player must make the play. If multiple cards from other locations can be played to a specific foundation, the player has the option of which to play to the pile. If a player has any cards in his reserve pile, he must fill empty spaces in the file piles from that reserve before turning any cards from his hand pile. If a player notices another player violate any of these play ordering rules, he may immediately shouts "Stop" before that player plays any further cards, and then points out the error. The offending player's turn then immediately ends (after that player corrects the error) and the other player may then take his own turn, completing any mandatory moves of his own.
                     

Variations and Optional Rules


Initial full layout for playing Russian Bank
Initial setup in the full layout version of Russian Bank before either player takes his first turn.
Russian Bank - Full Layout: Russian Bank is also often played with a slightly different set of rules. This version is usually played identically to the standard game with the following differences:
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